Lara D'Adda
Environment/Prop Artist
Modeling Assets For a Dystopian UE5-Powered 3D Environment
Lara D’Adda returns to 80 Level to tell us more about the Ghent Dystopia project and explain how the scene's numerous assets, decals, and dynamic elements were set up.
Making a Ghibli-Inspired Mountain Village in Unreal Engine 5
Lara D'Adda walked us through the working process behind the Stylized Mountain Village project, explained how the NPR buildings were modeled and textured, and discussed the rendering pipeline.