Articles
Porco Rosso's Hotel Adriano Recreated in Unreal Engine 5
The artist also utilized Blender, Substance 3D Designer, and SpeedTree to bring the iconic location to the 3D world.
Colorful Stylized 3D Environment Inspired by Studio Ghibli
Coraline Lyu has leveraged Maya and Substance 3D software to recreate one of the shots from Porco Rosso in 3D.
A Guide on Creating a Stylized 3D House in Unreal Engine
Annie Xiao has walked us through the creation of the Magic Potion Brewing House project, detailing the texturing pipeline in Substance 3D Painter/Designer and explaining how to render stylized scenes in Unreal Engine.
Learn How This Beautiful Diorama Inspired by Zelda & Diablo Was Made in Blender
Jake Woodruff has shared how Side Quests, a beautiful 3D diorama, was created in Blender, detailing the texturing and sculpting pipelines and explaining how SpeedTree helped with setting up the environment's centerpiece.
Blender-Made Diorama Inspired by Zelda and Diablo
This gorgeous scene was made by Jake Woodruff.
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Oblivion's Imperial City Reimagined With Next-Gen Graphics
Emil Rasmussen demonstrated a more realistic and cinematic take on Cyrodiil's capital made using 3ds Max, Nuke, World Creator, and V-Ray.
Making a Greece-Inspired 3D Scene With 3ds Max, Substance 3D & UE5
Tim Nickel shared the workflow behind the Advostós Fishing Village scene, explained how the materials for the environment were created, and shared the rendering setup in Unreal Engine 5.
Stylized Medieval Town Set Up in Unreal Engine
The artwork was made by 腾飞Finger with ZBrush, 3ds Max, and Substance 3D software.
Elden Ring-Style Abandoned Abbey Set Up in Unreal Engine 5
Jonathon Gregory Bick showcased a new 3D environment created as part of the Hinterlands series.