Concept Art
Solstice-5: Designing Environments For a Sci-Fi Movie in Blender
Paul Chadeisson has told us about the production behind the short sci-fi film Solstice-5, explained how its large-scale landscapes and spaceships were made in Blender, and discussed the lighting setup.
An Artist Unveils a Series of Concepts For What Might Be a Canceled Red Faction Game
Presumably, the concepts were created for the now-closed Volition Games' new project.
Take a Look at Mesmerizing Concept Art Created by Tahir Tanis
Check out some artworks by talented Concept Artist Tahir Tanis.
Look How You Can Create a Photoreal Korean Street Using Blender
Gaurav has told us more about the Korean Street project and detailed how Blender was used to create a photorealistic Korean environment, detailing the planning, modeling, texturing, and rendering stages.
A Collection of Gloomy 3D Concept Art For a WIP Graphic Novel
Luzhan Liu has previewed Echo Island, a graphic novel "currently in its infancy".
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Learn Concept Art in Unreal Engine 5 With These Two New Courses
Ellie Cooper and Learn Squared shared a couple of new guides that will help you get a better understanding of Unreal Engine 5.
Designing Concepts & Props For Horizon Forbidden West Burning Shores DLC
Adriaan Stam, a Concept Artist at Guerrilla, has shared his artistic journey, explained how he joined the Horizon Forbidden West development team, discussed the concept art and prop creation pipelines behind the Burning Shores DLC, and talked about dealing with anxiety.
Riot Games on Designing Arcane's Piltover & Zaun
Arnaud-Loris Baudry, Production Designer/Senior Concept Artist at Riot Games, told us about the production process behind Arcane, explained how the city of Piltover and Zaun were made, and shared some details on the upcoming season 2.
Impact of Concept Art on the Character Creation Pipeline
Character Artist and 3D Generalist Jef Bernaers told us about his thesis written at Breda University of Applied Sciences, dedicated to the impact concept art has on character creation.