Check out this week's five courses, that will help aspiring artists to get better at Environment Art.
The first course of the digest comes from Alan Wilson, a 20 year veteran of the 3D industry, former QA for the Autodesk Maya/Max team. This course will teach you how to build and prepare your models.
By the end of the course you will:
The next course is all about lighting. Learn how to set up lighting in Unreal Engine with Marie Yu, a Senior Lighting Artist behind Far Cry 4 and Far Cry Primal.
The course will teach you:
If you want to create an environment for an RTS game, then you should definitely check out this course. One of the Industry’s leading artists Tobias Forsling will teach you how to create assets specifically for Real-Time Strategies.
By the end of the workshop you'll:
If you are a Houdini user, then this course is just for you! James Hodgart, an Environment Artist behind Destiny and Dawn of War III, will teach you how to create incredible CG environments in Houdini. In our modern times, when Houdini has become the go-to tool in the FX industry, having enough skill to wield it is a must.
The course will allow you to:
If your goal is to create a detailed and seamless world, then this tutorial is just for you. Learn from Thomas Tobin, a Procedural Tools Artist at Ubisoft Montreal, the intricacies of learning the procedural mindset and working with attributes within Houdini.
After finishing this course you will: