This course will guide you through the creation of a fully playable first-person shooting game using Unreal Engine 5.
Based on thorough research of shooting game courses and materials, Game Developer Jing Yang, with over 10 years of experience in software development and framework building, identified a gap in systematic approaches and shallow understanding among existing resources. This realization led to the creation of this course to address these limitations and provide a more comprehensive learning experience.
This comprehensive set of courses is designed to guide you through the creation of a fully playable first-person shooting game using Unreal Engine 5. Suitable for beginners and intermediate students, the curriculum covers essential topics including blueprint application, character movement, weapon mechanics, sound effects, and AI behavior trees. Gain practical experience by implementing a variety of weapons such as rifles, pistols, sniper rifles, and knives. Dive into concepts like weapon pickup, firing and reloading mechanisms, recoil simulation, ray tracing, hit effects on various materials, damage calculation on skeletal structures, and effective sound effects implementation throughout the course.
The course is structured into 5 modules: game framework, weapon systems, physics and collision systems, sound and effects, and artificial intelligence. Each module equips you with valuable knowledge applicable to future game production, ensuring you acquire essential skills across various aspects of game development.
The course is currently discounted at 39% off, allowing you to purchase it for only $79, instead of the original price of $129.
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