The team covers the development of high-end art for your IPs: "Concept - to Game-ready model" development flow, Animation, and Pipeline Development. The core area of expertise lies in designing mechs, vehicles, weapons, characters, and environments for PC, console, and mobile games.
CODA creates game art for world-renowned studios
Studio delivers top - notch Game-ready 3D Art, Concept Art, 3D modeling, Animation for assets of any complexity - vehicles, weapons, mechs, etc.
CODA team has grown around the core members and founders, sharing similar experience.
Meet the Founders: Vitalii Ishkov and Evgenii Park
Worked on: Alan Wake, Infinite, Gotham Knights, Halo, Crossfire, World of Tanks
Worked on: Call of Duty, Outriders, Subnautica Below Zero, Love, Death, Robots, Star Citizen.
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