Gamedev
Creating a Story-Driven RPG With Mature Stories in Unreal Engine
Fool's Theory told us more about their upcoming game, The Thaumaturge, delving into the technical side of the project, sharing how the game was created in Unreal Engine, and detailing the team's approach to designing environments and building characters.
This Is How You Create a PvP Top-Down Zombie Shooter in Unreal Engine
Andrey Tishenko told us more about Zombie Raid, the challenges faced during the game creation, and detailed how their team approached and developed the isometric look, explosions, and the ballistic system.
State of Game Development Industry 2023: Mental Health and Workplace Culture
Explore 80lv Research report about the Mental Health State of the Industry where our team contacted 500+ gaming industry professionals, and conducted interviews with experts to learn about employees’ loyalty, combatting burnout, and companies’ efforts to support mental health.
Creating a PvE Open-World Survival Crafting Game in Unreal Engine
Aaryn Flynn told us more about the upcoming Nightingale, sharing details about the team behind the game, the concept, game mechanics, and why Unreal Engine 5 was chosen for it.
Charles Cox on Developing More Than Human With Unreal Engine
Game Developer Charles Cox spoke about More Than Human, an open-world adventure game where you can morph into various animals or creatures, explaining why he switched from Unity to Unreal Engine to handle the development of the game.
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Developers Explain What Games Unreal Engine Can Be Used For
Check out these insightful stories from five Game Developers explaining how Unreal Engine was used for their 3D and game projects.
Creating a Sequel to Indie Fighting Rivals of Aether in Unreal Engine
Anton Dessov talked about the upcoming Rivals 2 game, sharing with his colleagues the character production workflow, their approach to animation, game design, current plans, and more.
Creating a Horror FPS With Bleeding Cardboard & a Weaponized Pencil in Unity
Sasha Shipulin talked about PAPERHEAD, sharing the idea behind the game's creation and sources of inspiration, detailing gameplay mechanics, and giving some tips for beginner game developers.
Creating a Top-Down Retro Aesthetic Game Inspired by Resident Evil in Unity
Jon Williams has walked us through the creation of their horror game You Will Die Here Tonight, sharing how the Resident Evil series inspired the title and telling us about the challenges that were encountered along the way.