Jérôme Bussat
Hard Surface Artist
Create Grand Organ in 3ds Max, ZBrush & Substance 3D Painter
Jérôme Bussat showed us the workflow behind the Dominion Reed Organ project, explaining how he tackled wood as a PBR material, organized props, and set up the lighting.
Recreating Death Stranding's Delivery Bot in 3ds Max & Substance 3D Painter
Jérôme Bussat shared the working process behind the Delivery Bot, explained how the dirt and damages were done, and showed the rendering process.