Creating Hyperrealistic Wood Material for a Rifle in Substance 3D Painter
Ivan Popov walked us through the process of making a wood material for a rifle, showed the texturing steps, and explained the rendering process that would make the result look realistic.
Recreating a Soviet R-323 Radio Receiver in ZBrush & 3ds Max
Ivan Popov explains how he designed his 3D version of the military radio receiver and reveals his secrets behind prop texturing.