Articles
Suicide Squad Kill the Justice League Cutscenes Happen at Any Time of Day
Its lighting artist lit them for every possibility.
Get Over 150 HDRI Maps for Free
Grzegorz Wronkowski shared some useful assets on HDRMAPS.
Learn How to Set Up a Dimly-Lit Environment in Unreal Engine 5
Michael Kahn-Rose told us about The Workshop project, shared how the lights were set up, and explained in detail his workflow in Unreal Engine 5.
Radiance Cascades: New Approach to Calculating Global Illumination
It is calculated anew for each frame.
An Impressive Experiment With 2D Light Tracing That You Can Play With
The setup uses the jump-flooding algorithm to generate the distance field for 2D ray marching.
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How Do Mirrors in Video Games Work?
Today, let's take a dive into the history of mirrors in video games and learn how modern-day developers handle reflective surfaces in their games.
Busting GameDev Myths: Unreal Engine is Difficult to Learn
Aspiring 3D Environment Artist Lily Lee has told us more about the Harujinja project, showing just how easy it is to get started with Unreal Engine 5 as a beginner.
Will Gibbons on KeyShot, YouTube & Creating Educational Content
3D Artist and Content Creator Will Gibbons told us about his experience with KeyShot, spoke about the behind-the-scenes of creating educational content, explained why his YouTube channel is his portfolio, and shared an insightful breakdown of the Whiskey Glass Animation project.
Impressive Dispersion & Caustics FX Set Up in KeyShot
Learn how this amazing 3D animation was made by Will Gibbons in collaboration with a real-life glass blower.